Dam Big Problems
To the north you’ll find the Rag-Waste, a region of hills and mountains covered with debris. When storms roll in from the Burn Flats and the water runs in torrents down the mountainsides, it will sometimes deposit things from elsewhere or expose some item from the ruins that dot the peaks. The psychic maelstrom rages with particular fury in these parts. When you brave the Rag-Waste, roll+weird. On a 10+, choose 3. On a 7-9, choose 1.
- you don’t get lost.
- you don’t take 1-harm from the harsh conditions.
- you don’t pick up a weird vibe (take -1ongoing until you successfully open your brain to the psychic maelstrom).
- you find oddments worth 1-barter.
- you find something useful.
A town inhabited by Brain Wolves sits alongside the main highway just past the Silt Sea. After that point, the highway splits into three roads. The southern fork goes past some creepy looking cactus, through a tunnel, past a shack (apparently hideout of tall red cannibals), to the Gas-n-Die, and ultimately the Military Base. The middle fork has a spur partway along that joins the southern fork just before the gas station.